![]() Nuclear power was something that Wube wanted to get around to for quite a while and they shared some early design ideas before releasing the version we know in 0.15. ![]() Thus, we have a system that is reasonably easy to set up, and pretty interesting to scale up and optimize.īut what about the risks? Nuclear Safety in Factorio: A Brief History With this being possible on up to four edges, you can get up to 500% of the original power output for the same amount of fuel! This enticing bonus is what pushes players to get inventive about managing the massive amounts of heat that is generated in huge nuclear reactor arrays. The magic comes from the neighbor bonus: if any two running reactors share a full edge with each other, both reactors get an additional 40 MW of heat output. Despite the extra math, combining reactors is where immense efficiency gains can be made. ![]() Third, when you combine multiple reactors, heat and fluid management become a little more complex (but ultimately still manageable). Second, unlike regular boilers, nuclear reactors do not stop burning fuel no matter what, although this is usually not as bad as it sounds, as I will demonstrate shortly. The official wiki has a handy tutorial that covers all the basics, such as mining and centrifuging uranium ore, as well as setting up a basic single-reactor plant. The extra complexity comes from three elements: First, the fuel used in reactors is unique and is made in multiple steps, instead of using the mined resource directly. While a whole bunch of new machines may seem daunting, at its core, a vanilla nuclear plant setup is only a little different from a burner steam power setup: You have a fuel being burned, the resulting heat creating steam, and an engine generating power from that steam. As for the more complicated and colorful part, I have a few guidelines to offer from my own fair share of tinkering and the findings of the glowing gems of our community.Ī small nuclear setup with all the required parts, producing 40 MW. Yes, there is a lot to look out for, but you can trust in Wube: Like many other carefully balanced mechanics of the game, nuclear power is reasonably easy to get into and you can quickly make something that just works. Others hear of the warnings of the nuclear reactor as a UPS killer, or even a literal killer when it explodes dramatically, and they decide to steer clear of it. Hence, many players tend to not bother with diving into it, or just find a good blueprint as a blackbox and call it a day. When I came across a glowing green patch of uranium ore for the first time, I realized that Factorio had some juicy stuff waiting for me somewhere down the tech tree: Nuclear energy! While in today’s world the trials and triumphs of nuclear power are hotly debated, the Factorio community similarly has its ongoing discussions on whether it is worthwhile: Going nuclear is a couple steps up in complexity from the other power options, while also being completely optional on the path to launching a rocket. It sometimes seems like the red-headed stepchild of power generation, but as Sir Fendi explains, there’s a lot of fun and efficiency to be had with it! The Nuclear Option Sir Fendi It’s totally because we didn’t want to steal the spotlight from the FFF, which returned this year! Either way, let’s stop distracting from the great piece we do have this week: First-time contributor Sir Fendi wrote a very detailed piece on nuclear power in Factorio. ![]() What do we consider when placing the components?Īnother week, another Alt-F4 …? I guess we’ve been away for a while.How do I know how many components I need?.Nuclear Safety in Factorio: A Brief History. ![]()
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